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nuskadamodev
Artist, developer, all around unpleasant individual.

Ayo?

Joined on 10/19/21

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My dearest friends, hello!


What started off as a quick update patch, to be put out there with the intent of fixing a few bugs and little more, ballooned into something so much bigger, pretty much as big as my first update. An unexpected development i'm very happy with.

The Trauma Golf minigame still hasn't left the conceptual state, alas, and i don't think it ever will at this point. Martha now has new dialogue to imply that you can access the minigame if you satisfy a cryptic set of conditions, but that's just me taking for a ride people who don't read devlogs, LMFAO.


I can't promise there'll be a third update, nor i can promise that if there will indeed be a third update, it'll include Trauma Golf, but if you've been following me for any amount of time you know my word isn't to be trusted... So i guess we'll see.

PURCHASE TRAUMA PETS: https://store.steampowered.com/app/4236490/Trauma_Pets/


GAMEPLAY

-Introduced a Bonus Round for when you beat a Stadium minigame 3 times in a row.

-Made the Dry Wet Paint minigame more forgiving.

-Introduced another Trauma Pet variant with its own unique properties.

-Changed the way Trauma Pets stats are distributed according to physical traits.

-Made weather and environmental elements affect Trauma Pets statistics more.

-You can freely spawn a different randomized opponent when Training.

-Increased environmental variety for Stadium and Game Room minigames.

-An extra obstacle will randomly spawn in, like it did in the Game Room.

-Factory minigames #7 and #9 now have loss conditions.

-Factory minigame 2#, #8 and #10 have been made more elaborate.

-Added Stamina as a success requirement in the Hideout.

-Introduced a new Hideout minigame variant that becomes playable after your first attempt.

-Slightly changed the layout of Alternate Dimension minigame #2 and introduced a loss condition to it.

-Reworked some of the Alternate Dimension physics behaviours.

-Reworked the reward system for when you beat a minigame.

-Lowered the required record for the Luna Park minigame.

-You aren't able to enter the Hideout without a Trauma Pet anymore.

-Eunuch Trauma Pets aren't able to breed anymore.

-Minor nonsense.


THE OTHER STUFF

-Modified the looks of the Cutie Pets.

-Changed some Trauma Pets animations.

-Added an edited version of Livio Brescia's aptly named "Long Theme" to the playlist.

-Minor audiovisual feedback adjustments.

-Fixed a bug where one of the music tracks wouldn't play.

-Fixed a bug where a dialogue would trigger on the wrong occasion.

-Reworked some of the UI to be more helpful and intuitive.

-Written new NPC dialogues that will randomly spawn in the Hub.

-Written new Martha dialogue options in the Lighthouse.

-Minor graphical improvements in various scenes.

-Minor bugs fixed related to graphics.

-Added 4 new trophies.

-Bollocks.